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wiki:sns:sns2014:bake_deformed_geometry_in_color

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Baking Deformed Geometry in Color

With the right 3D printing equipment, it is possible to print Scan&Solve results into a real-world physical prototype. The instructions here show how to export Scan&Solve results in textured VRML format suitable for 3D printing.


Step 1: Adjust the View

In the View tab, choose the solution component to display as well as the deflection scale:

The [Advanced] view (shown) allows selection from more solution components and as well as allowing adjustments to the legend.


Step 2: Start the Baking Process

Choose [Bake] from the View tab:


Step 3: Choose Output Options

In the Scan&Solve Bake Options dialog check the VRML 2.0 checkbox to select VRML output:

Choose […] to browse the file system and select the output filename and destination folder. The default name is SnSMesh.wrl:

Choose [Save] to close the dialog and return to the Scan&Solve Bake Options dialog.

Step 4: Generate the Output

In the Scan&Solve Bake Options dialog, choose [OK] to generate the output VRML file:

Step 5: Verify Successful Baking

In another instance of Rhino, choose File > Open… and open the just-baked .wrl file. The colored results will show up in Rendered viewports, as shown here:

Compatibility notes

Scan&Solve Version 1.3 or later.


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wiki/sns/sns2014/bake_deformed_geometry_in_color.1499798010.txt.gz · Last modified: 2017/07/11 12:33 by zach