wiki:id:quick_scenarios
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
wiki:id:quick_scenarios [2018/08/23 15:04] – [Bend] mike | wiki:id:quick_scenarios [2023/02/20 16:04] (current) – michael | ||
---|---|---|---|
Line 3: | Line 3: | ||
\\ | \\ | ||
======Quick Scenarios====== | ======Quick Scenarios====== | ||
- | There are six quick scenarios available in Intact.Design. Programmed loads and restraints are placed on the object depending on which scenario you select. There are a few options you can change, but Intact.Design does most of the work for you! | + | There are six quick scenarios available in Intact.Design. Programmed loads and restraints are placed on the object depending on which scenario you select. There are a few options you can change, but Intact.Design does most of the work for you! For more advanced setup, check out the **[[http:// |
=====Gravity===== | =====Gravity===== | ||
**Intro:** The acceleration due to gravity is approximately 9.81 m/s/s or about 32.2 ft/s/s. A force is defined to be a mass times an acceleration. The acceleration is defined to be gravity and the mass is calculated from the density of the material and the volume of the part. Any object made must be able to withstand at least this amount of force. Issues tend to arise in larger, more complex structures, due to the weight and loads the supports take.\\ | **Intro:** The acceleration due to gravity is approximately 9.81 m/s/s or about 32.2 ft/s/s. A force is defined to be a mass times an acceleration. The acceleration is defined to be gravity and the mass is calculated from the density of the material and the volume of the part. Any object made must be able to withstand at least this amount of force. Issues tend to arise in larger, more complex structures, due to the weight and loads the supports take.\\ | ||
- | **Controls: | + | **Controls: |
**Usefulness: | **Usefulness: | ||
{{ : | {{ : | ||
Line 46: | Line 46: | ||
=====Twist===== | =====Twist===== | ||
- | **Intro:** Twisting is when a rotating force (a torque) is applied to one of the object’s faces.\\ | + | **Intro:** Twisting is when a rotating force (a torque) is applied to one of the object’s faces. In this case, the bottom plane is restrained while a torque is applied to the top surface of the model. \\ |
- | **Controls: | + | **Controls: |
- | **Usefulness: | + | **Usefulness: |
+ | {{ :wiki:id:twist.png? | ||
[[#Quick Scenarios|Back to Top]] | [[#Quick Scenarios|Back to Top]] | ||
~~SP~~ | ~~SP~~ | ||
Line 61: | Line 61: | ||
====== Related Tutorial Videos ====== | ====== Related Tutorial Videos ====== | ||
- | <WRAP half column> | + | Watch this beginner' |
- | Watch this beginner' | + | |
- | + | ||
- | {{youtube> | + | |
- | </WRAP> | + | {{youtube>IWOZrrKWSoc? |
+ | |||
[[#Quick Scenarios|Back to Top]] | [[#Quick Scenarios|Back to Top]] | ||
wiki/id/quick_scenarios.1535058242.txt.gz · Last modified: 2018/08/23 15:04 by mike